![]() ![]() Those looking for more of their favourite series will find exactly that here: sex mini-games, button thrashing and QTEs are the crux of the collection's experience, and it's all the more loveable for its transparency. Presumably Sony is also planning on picking up a couple of portable-shunning players too, what with the PSP being somewhat of a tough sell in the regions where God of War is most popular. The DualShock controller also means that, for the first time, both games can benefit from the sensory enhancement of rumble, with the games responding to every slash.Ĭlearly God of War Collection: Volume II is aimed at fans, designed to give lovers of the franchise's distinct breed of blockbuster action a fresh opportunity to tear up ancient Greece on a whole new platform. ![]() Thrashing Kratos' Blades of Athena about feels silky smooth, adding to the satisfaction of each and every collision. The framerate too has been upped, hitting a consistent - and never in doubt - 60 frames per second that's so key to the fluidity of the game's action. Well, in addition to the rage and elaborate murder anyway. What Ready At Dawn's titles do is add some context to Kratos's anger while the mainline titles settled for little more than boisterousness and bloodspill, both Chains of Olympus and Ghost of Sparta explore a new side to Kratos. God of War Collection: Volume II sees Sony's eternally angry anti-hero, Kratos, pushed to the forefront once again, as he slashes his way through another army of mythical beasts, screaming about his bitter existence along the way. That God of War Collection Volume II - a compilation of Ready At Dawn's duo of PlayStation Portable pocket brawlers stunningly remastered in high-definition - includes the not-quite-as-good-but-still-brilliant Chains of Olympus too is just the icing on the cake. For our money, Ghost of Sparta is the best game in the series. A new main weapon and new abilities retain the defining spirit of God of War while presenting a vision of violent conflict that forges new ground in the genre.Existing fans will lap up the technical proficiency of God of War Collection: Volume II, but those new to Ready At Dawn's work will also find a thoughtful empathy towards the franchise's anti-hero, Kratos, contextualising some of the aggression found later in the series. Vicious, Physical Combat - With an over the shoulder free camera that brings the player closer to the action than ever before, fights in God of War mirror the pantheon of Norse creatures Kratos will face: grand, gritty, and grueling.With an added emphasis on discovery and exploration, the world will draw players in to explore God of War’s breathtakingly threatening landscape-by far the largest in the franchise. Ě Darker, More Elemental World - From the marble and columns of ornate Olympus to the gritty forests, mountains, and caves of Pre-Viking Norse lore, this is a distinctly new realm with its own pantheon of creatures, monsters, and gods.As mentor and protector to Atreus, a son determined to earn his respect, he is forced to deal with and control the rage that has long defined him while out in a very dangerous world with his son. Ě Second Chance - Kratos is a father again.This startling reimagining of God of War deconstructs the core elements that defined the series-satisfying combat breathtaking scale and a powerful narrative-and fuses them anew. It is in this harsh, unforgiving world that he must fight to survive…And teach his son to do the same. ěold New Beginning - His vengeance against the Gods of Olympus years behind him, Kratos now lives as a man in the realm of Norse Gods and monsters.Together with his son Atreus, the pair will venture into the brutal Norse wilds and fight to fulfill a deeply personal quest. Living as a man outside the shadow of the gods, Kratos must adapt to unfamiliar lands, unexpected threats, and a second chance at being a father. From Santa Monica Studio and creative director Cory Barlog comes a new beginning for one of gaming’s most recognizable icons.
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